The Dial
Cold ↔ hot: one clue, aim true.
A cold ↔ hot scale, a hidden target, a single clue: set the dial right on it.
Play on Zinzin:
Free to try in discovery mode, no account. The full game and all its packs with Zinzin+.
What's it like?
A real game of The Dial.
Scale: cold ↔ hot. Only Léa sees the target: all the way left.
Bullseye: +4 for Léa.
How to play
In 4 steps, on a single phone.
- 1The Psychic secretly sees the target
- 2They say ONE clue out loud
- 3The others set the dial
- 4Bullseye: +4 for the Psychic
The Dial rules
The Dial is the game that shows just how much you're (or aren't) on the same wavelength. The Psychic secretly sees where the target is hidden on a scale between two extremes, for example "cold" and "hot".
They say ONE thing that fits that spot (target all the way left? "the North Pole"), and the others place the dial together. Dead center: 4 points, very close: 3, not far: 2. Everyone takes a turn as the Psychic, and the debates are guaranteed.
An example round
Scale "cold ↔ hot", the target is all the way left. The Psychic says: "Antarctica". The others slide the dial all the way left… bullseye: +4!
2 to 8 players · a single phone · offline
- 1Each round, a Psychic (everyone takes a turn) secretly sees where the target hides on a scale between 2 extremes (e.g. cold ↔ hot)
- 2They say ONE thing that belongs at that spot on the scale (e.g. target all the way left → "Antarctica")
- 3The others move the dial together to where they think the clue belongs, then tap "Lock it in"
- 4Bullseye: 4 points, very close: 3, not far: 2. On a single phone, the points go to the Psychic
- 5Everyone is the Psychic once: the best Psychic wins!
What should we play next?
The Dial, tonight?
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